#pragma once
#include <iostream>
#include "cocos2d.h"
USING_NS_CC;
using namespace std;

class Block:public Sprite {
 
public:

  Block(Size size, Color3B color);

  void setLabel(string label, float fontSize, Color4B textColor);
  int index = 0;
private:
  
};


class AllBlock {
public:
  Vector<Block*> blocks;

  void moveDown(Block* blcok);
};